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Gang Leader Guide

Welcome to the comprehensive guide for gang leaders in the ARS Gang System. This guide covers everything you need to know to effectively lead and manage your gang.


  1. Leadership Overview
  2. Member Management
  3. Rank Management
  4. Marker Management
  5. Racket Management
  6. Turf Wars
  7. Airdrops
  8. Dissolving the Gang
  9. Quick Reference

The gang system uses a 10-rank hierarchy where lower numbers = higher authority:

RankDefault TitlePermissions
1KingpinFull access - can dissolve gang, all leader features
2Right HandFull access - same as Kingpin except dissolving
3Shot CallerCan invite and kick members
4-10Lieutenant → RecruitStandard member access

Open your gang menu using:

  • Keybind: Press F6 (default)
  • Command: Type /gangmenu in chat

As a leader (Rank 1-2), you have access to:

  • Member Management: View, kick, promote/demote members
  • Invite System: Send gang invitations to nearby players
  • Rank Management: Rename custom rank titles
  • Marker Management: Create, delete, and configure gang markers
  • Racket Claims: Claim and manage gang rackets

  1. Open the gang menu (F6 or /gangmenu)
  2. Select “Gang Members”
  3. View all members with their statistics:
    • Rank: Current position in hierarchy
    • Kills: PvP kills against rival gangs
    • Drugs Sold: Number of drug transactions
    • Rackets: Completed racket jobs
    • Airdrops: Successfully looted airdrops
    • Total Score: Calculated contribution score

Tip: Members are sorted by rank first, then by total score. This helps you identify your most valuable members!

  1. Open the gang menu
  2. Select “Invite Member”
  3. A list of nearby players will appear (within 10 meters)
  4. Click on a player to send an invitation
  5. The player will receive a popup to accept or decline

Requirements:

  • Target must not already be in a gang
  • You must be Rank 1, 2, or 3 to invite

Tip: Make sure the player is actually looking to join before sending an invite. Declined invitations are logged!

  1. Open the gang menu
  2. Select “Gang Members”
  3. Click on the member you want to remove
  4. Select “Kick Gang Member”
  5. Confirm the action

Note: You cannot kick the gang leader (Rank 1).

  1. Open the gang menu
  2. Select “Gang Members”
  3. Click on the member you want to promote/demote
  4. Select “Promote/Demote Member”
  5. Choose the new rank from the list

Rules:

  • You cannot demote or promote the gang leader
  • Only Rank 1 and 2 can change member ranks
  • Higher ranks (lower numbers) have more permissions

Tip: Use rank 3 (Shot Caller) for trusted members who can help with recruitment but shouldn’t have full leader access.

The Total Score is calculated using these weights:

ActivityPoints per Action
Kills25 points
Drugs Sold10 points
Rackets Completed50 points
Airdrops Looted15 points

Your gang has 10 customizable ranks:

1. Kingpin (Leader - Full Access)
2. Right Hand (Co-Leader - Full Access)
3. Shot Caller (Can Invite/Kick)
4. Lieutenant
5. Enforcer
6. Capo
7. Soldier
8. Hustler
9. Thug
10. Recruit (Lowest Rank)
  1. Open the gang menu
  2. Select “Ranks”
  3. Click on any rank to rename it
  4. Enter the new name twice to confirm
  5. The change applies immediately

Examples of Custom Names:

  • Kingpin → “Don” or “OG”
  • Right Hand → “Underboss” or “Vice President”
  • Recruit → “Prospect” or “New Blood”

Tip: Use rank names that fit your gang’s theme (Mafia, Biker, Street, etc.) for better immersion!

  • Keep ranks 1-2 limited to 1-3 trusted members
  • Use rank 3 for members who handle recruitment
  • Promote based on contribution, not just time in gang
  • Review member stats before promotions

Markers are physical locations that provide special functionality for your gang.

TypeFunctionCost
GarageStore and retrieve gang vehicles100 XP + $5,000
StashShared gang inventory (50 slots)100 XP + $5,000
LockerDeposit/withdraw gang funds100 XP
  1. Open the gang menu
  2. Select “Marker Management”
  3. Choose the marker type (Garage, Stash, or Locker)
  4. Select “Create [Type] Marker”
  5. A preview prop will appear - position it using:
    • Mouse: Aim where you want to place it
    • Scroll Wheel: Rotate the prop
    • Left Click: Confirm placement
  6. Set the marker properties:
    • PIN Code: Set a 4-digit code for security
    • Marker Type: Visual marker type (0-255)
    • RGBA Colors: Customize the marker color
    • Animation: Toggle bob up/down effect
  7. Confirm to create the marker
MarkerXP CostCash Cost
Garage100$5,000
Stash100$5,000
Locker100Free

Tip: Place markers in secure, hidden locations. Other gangs may try to find and camp your markers!

  1. Open the gang menu
  2. Select “Marker Management”
  3. Choose the marker type
  4. Select “Delete Marker”
  5. Confirm the deletion

Note: Deleting a marker triggers a 60-minute cooldown before you can create a new one of the same type.

  1. Open the gang menu
  2. Select “Marker Management”
  3. Choose the marker type
  4. Select “Change PIN Code”
  5. Enter the new PIN twice to confirm

PIN Security:

  • Members get 3 attempts before being locked out
  • After 3 failed attempts, there’s a 60-second cooldown
  • Share PIN codes only with trusted members

Tip: Change PIN codes regularly, especially after removing members from the gang!

  • After deleting a marker: 60 minutes before creating a new one
  • This prevents rapid relocation of markers during raids

Garage:

  • Approach the marker and press E
  • Enter PIN code if set
  • Get Vehicle: Spawn a stored vehicle
  • Store Vehicle: Park your current vehicle

Stash:

  • Approach the marker and press E
  • Enter PIN code if set
  • Access the shared inventory (50 slots, 100,000 weight)

Locker:

  • Approach the marker and press E
  • Enter PIN code if set
  • Deposit: Add cash from your wallet
  • Withdraw: Take cash from gang funds

Rackets are income-generating activities your gang can control.

RacketDescriptionIncome Type
ProtectionCollect protection money from shopsPassive cash + XP
ProstitutionEscort servicesCash per job
DeliverySmuggling deliveriesCash per job
  1. Visit the Contract NPC (marked on map for gang members)
  2. Interact and select the racket you want
  3. Select “Claim [X points]”
  4. The cost is deducted from your gang XP

Base Cost: 100 XP per racket

If a racket is already claimed by another gang, you can take it over:

  1. Interact with the Contract NPC
  2. Select the claimed racket
  3. Select “Takeover Racket”

Takeover Costs:

  • XP Cost: 150 XP (1.5x base cost)
  • Cash Cost: $200 (alternative to XP)

Requirements for Takeover:

  • Your gang must have more XP than the current owner
  • You must pay the increased takeover cost

Tip: Build up your XP and cash before attempting takeovers. Higher XP = better chance of success!

  1. Visit the Contract NPC
  2. Select your claimed racket
  3. Select “Withdraw Racket”

This releases the racket and allows other gangs to claim it.

Protection Racket:

  1. Visit the shop location
  2. Press E to request collection
  3. Wait for the timer (30 minutes)
  4. Return to collect the cash ($2,000-$10,000)

Prostitution Racket:

  1. Open gang menu → “Gang Jobs”“Request a Job”
  2. Drive to the pickup location
  3. Honk horn to pick up the passenger
  4. Drive to the drop-off location
  5. Honk to complete - earn $100-$500

Delivery Racket:

  1. Open gang menu → “Gang Jobs”“Request a Job”
  2. Use an SUV vehicle
  3. Drive to pickup, honk to load
  4. Drive to drop-off location
  5. Complete delivery - earn $500-$3,500

Turf Wars are large-scale battles between gangs for territory control and rewards.

  1. Locate a Turf War Zone on the map (inactive zones show as grey markers)
  2. Approach the zone center
  3. Press E to activate the war

Requirements:

  • Minimum 3 gang members online
  • Zone must not be on cooldown
  • Once you activate the zone, the war becomes active immediately and runs for the configured duration (default: 15 minutes).
  • Only gangs with the minimum online members and a zone that is not on cooldown can trigger a war.
  • The server enforces a per-gang maximum for participants. When the limit is reached, additional members are teleported outside the zone and must wait for an open spot.
  • While the war is active you cannot switch gangs or re-enter under another tag; the server locks your registration until the war finishes.
  • Points accumulate as long as your teammates stay within the zone:
    • Points per 10 seconds: 1 point per member in zone
    • Points per kill: 5 points for killing rival gang members

Winning Gang Receives:

  • $50,000 cash to gang locker
  • 500 XP to gang
  • Victory Buffs for 24 hours:
    • 20% drug price multiplier
    • 50% XP multiplier

All Participants:

  • 50 XP for participating
  • Respawn: 3-second delay after death
  • Invulnerability: 5 seconds after respawn
  • Max Members: The configured limit per gang is enforced; extras are relocated outside the war zone to keep competitions balanced
  • No gang switching: Cannot change gangs during active war
  1. Open the gang menu
  2. Select “Turf Wars”
  3. Select “War History”
  4. View past wars, winners, and participants

Tip: Coordinate with your gang before activating a war. Having more members in the zone = more points!


Airdrops are supply drops containing valuable items that any gang can claim.

  1. Go to your territory’s Airdrop NPC (inside territory zones)
  2. Interact and select “Request Airdrop”

Requirements:

  • Gang XP: 1,000+ XP required
  • Police Online: Check server settings (default: 0)
  • No active cooldown
Cooldown TypeDuration
Global Cooldown60 minutes
Zone Cooldown60 minutes
  1. Request - Submit request at NPC
  2. Wait - 2 minutes for plane to arrive
  3. Locate - Follow the plane and falling crate
  4. Loot - Open the crate for items
  • Random Drug Items: Coke, meth, weed, heroin, LSD, etc.
  • XP Reward: 150 XP for successfully looting
  • Member Stats: +1 airdrop stat for the opener

Tip: Airdrops are visible to ALL players. Bring backup to defend your claim!


  1. Open the gang menu
  2. Select “Dissolve Gang”
  3. Confirm twice to proceed

This action is PERMANENT and cannot be undone!

When you dissolve the gang:

  • All gang data is deleted
  • All members lose their gang affiliation
  • All markers are removed
  • All rackets are released
  • Gang cash is lost
  • Gang XP is lost

Tip: Before dissolving, consider transferring leadership to another trusted member instead!


CommandDescription
/gangmenuOpen gang menu
/gangleaderboardView gang rankings
/showpointsShow territory control points
KeyAction
F6Open gang menu
EInteract with markers/zones
H (Horn)Signal in racket jobs
ActionCost
Create Garage Marker100 XP + $5,000
Create Stash Marker100 XP + $5,000
Create Locker Marker100 XP
Claim Racket100 XP
Takeover Racket150 XP or $200
Request Airdrop1,000 XP minimum
ActivityXP Gained
Kill rival gang member25 XP
Sell drugs1 XP per sale
Complete racket job1-2 XP
Open airdrop crate150 XP
Capture territory50 XP
Win turf war500 XP
Turf war participation50 XP
Daily bonus (3+ members)100 XP
Passive territory income10 XP per 30 min

If you encounter issues or have questions:

  1. Check if your gang is enabled (contact admin if disabled)
  2. Verify you have the required rank for the action
  3. Ensure you meet XP/cash requirements
  4. Contact server administrators for technical issues

This guide is for the ARS Gang System v2.0.0. Features and costs may vary based on server configuration.


Note: This guide is written by a third party. If you find any incorrect or outdated information, please contact us on Discord so we can update it for you.